Bookmark Deck
Army - V1
Ordis - Sigismar & Wingspan
Rarity:
Total Cards: 18
Comum: 24
Rare: 15
Unique: 0
Name | Effects | Quantity |
---|---|---|
Hero At Noon — Create an [Ordis Recruit 1/1/1] Soldier token in your Hero Expedition. | 1 | |
Character DISCARD ACTION : The next Permanent you play this turn costs {1} less. (Discard me from Reserve to do this.) | 3 | |
Character WHEN ENTERS FROM HAND Up to one target Character gains [[Asleep]]. #You may give it 2 boosts.# (During Dusk, ignore its statistics. During Rest, it doesn't go to Reserve and it loses Asleep.) | 1 | |
Spell Each player chooses a Character they control. It gains [[Asleep]]. (You choose first. Ignore the statistics of Asleep Characters during Dusk. At Rest, they don't go to Reserve and lose Asleep.) | 2 | |
Expedition-permanent WHEN ENTERS IN EXPEDITION Create an [Ordis Recruit 1/1/1] Soldier token in my Expedition. | 2 | |
Character | 3 | |
Character When my Expedition fails to move forward during Dusk — [Sabotage] after Rest. (Discard up to one target card from a Reserve.) | 1 | |
Character When my Expedition fails to move forward during Dusk — [Sabotage] after Rest. (Discard up to one target card from a Reserve.) #DISCARD ACTION : Create an [Ordis Recruit 1/1/1] Soldier token in target Expedition.# (Discard me from Reserve to do this.) | 2 | |
Character WHEN ENTERS IN EXPEDITION Create an [Ordis Recruit 1/1/1] Soldier token in my Expedition. | 3 | |
Character | 3 | |
Character WHEN ENTERS FROM HAND [Sabotage]. (Discard up to one target card from a Reserve.) #WHEN ENTERS FROM RESERVE Create an [Ordis Recruit 1/1/1] Soldier token in my Expedition.# | 3 | |
Character When my Expedition fails to move forward during Dusk — Draw a card. | 1 | |
Character When my Expedition fails to move forward during Dusk — Draw a card. | 1 | |
Character WHEN ENTERS IN EXPEDITION Create an [Ordis Recruit 1/1/1] Soldier token in your other Expedition. | 3 | |
Spell [[Fleeting]]. (Send me to Discard instead of Reserve after my effect resolves.) Characters you control gain 1 boost[]. (Cards in Reserve are not controlled. A boost is a +1/+1/+1 counter. Remove it when it leaves the Expedition zone.) | 2 | |
Spell [[Fleeting]]. (Send me to Discard instead of Reserve after my effect resolves.) Send to Reserve target Character with Hand Cost X or less, where X is the number of Characters you control. | 3 | |
Spell [[Fleeting]]. (Send me to Discard instead of Reserve after my effect resolves.) Choose one: • Send to Reserve target Character with Hand Cost {4} or more. • Discard target Permanent with Hand Cost {4} or more. | 2 | |
Permanent When a Character joins your Expeditions — It gains 1 boost[]. (A boost is a +1/+1/+1 counter. Remove it when it leaves the Expedition zone.) | 2 | |
Character WHEN ENTERS FROM HAND Draw a card. | 2 |