Bookmark Deck

Army - V1

Ordis - Sigismar & Wingspan

Rarity:

Total Cards: 18

Comum: 24

Rare: 15

Unique: 0

NameEffectsQuantity

Hero


At Noon — Create an [Ordis Recruit 1/1/1] Soldier token in your Hero Expedition.
1

Character


DISCARD ACTION : The next Permanent you play this turn costs {1} less. (Discard me from Reserve to do this.)
3

Character


WHEN ENTERS FROM HAND Up to one target Character gains [[Asleep]]. #You may give it 2 boosts.# (During Dusk, ignore its statistics. During Rest, it doesn't go to Reserve and it loses Asleep.)
1

Spell


Each player chooses a Character they control. It gains [[Asleep]]. (You choose first. Ignore the statistics of Asleep Characters during Dusk. At Rest, they don't go to Reserve and lose Asleep.)
2

Expedition-permanent


WHEN ENTERS IN EXPEDITION Create an [Ordis Recruit 1/1/1] Soldier token in my Expedition.
2

Character


3

Character


When my Expedition fails to move forward during Dusk — [Sabotage] after Rest. (Discard up to one target card from a Reserve.)
1

Character


When my Expedition fails to move forward during Dusk — [Sabotage] after Rest. (Discard up to one target card from a Reserve.) #DISCARD ACTION : Create an [Ordis Recruit 1/1/1] Soldier token in target Expedition.# (Discard me from Reserve to do this.)
2

Character


WHEN ENTERS IN EXPEDITION Create an [Ordis Recruit 1/1/1] Soldier token in my Expedition.
3

Character


3

Character


WHEN ENTERS FROM HAND [Sabotage]. (Discard up to one target card from a Reserve.) #WHEN ENTERS FROM RESERVE Create an [Ordis Recruit 1/1/1] Soldier token in my Expedition.#
3

Character


When my Expedition fails to move forward during Dusk — Draw a card.
1

Character


When my Expedition fails to move forward during Dusk — Draw a card.
1

Character


WHEN ENTERS IN EXPEDITION Create an [Ordis Recruit 1/1/1] Soldier token in your other Expedition.
3

Spell


[[Fleeting]]. (Send me to Discard instead of Reserve after my effect resolves.) Characters you control gain 1 boost[]. (Cards in Reserve are not controlled. A boost is a +1/+1/+1 counter. Remove it when it leaves the Expedition zone.)
2

Spell


[[Fleeting]]. (Send me to Discard instead of Reserve after my effect resolves.) Send to Reserve target Character with Hand Cost X or less, where X is the number of Characters you control.
3

Spell


[[Fleeting]]. (Send me to Discard instead of Reserve after my effect resolves.) Choose one: • Send to Reserve target Character with Hand Cost {4} or more. • Discard target Permanent with Hand Cost {4} or more.
2

Permanent


When a Character joins your Expeditions — It gains 1 boost[]. (A boost is a +1/+1/+1 counter. Remove it when it leaves the Expedition zone.)
2

Character


WHEN ENTERS FROM HAND Draw a card.
2